Money that would have gone to voicemail
7 of 14 callsCalls per day
Request mix
What people actually called about
14 calls · 7 skillsWhen the phone rings
Guardrails held
| Item | Where / when | Caller | Status | Action |
|---|
Working prototypes, running in the browser. The call agent's operator console, the owner's app for the rooms behind it, and the tip ledger its venues close out on — every control is interactive, nothing is a screenshot, and every figure is labeled illustrative sample data.
A character answers the line; this is what the venue sees the morning after. Play a call, take one over, edit what the agent is allowed to say.
| Item | Where / when | Caller | Status | Action |
|---|
The console above is where a manager works one shift. FirstCall is how the owner of several rooms carries all of them: a personality per venue, the knowledge each agent may answer from, the ceiling on what it handles alone, and a short queue of what it could not close. It has a page of its own because the whole app is operable.
Sign in with anything, switch between a leather bar, a cocktail lounge and a late-night club, then drag the personality sliders and watch each agent’s own words change before you publish them.
Open FirstCall →The bartender's side of the same venue: pull the settled batch, cut the tip-out, pay the crew, keep a daily log. Eight iOS screens sharing one live model — change a percentage and the set recomputes.
Each deployment is a character first and a phone system second. The product page covers integrations, guardrails, pilot terms, and what the venue keeps — and the design-partner program is open.